Time Factory is a short Singleplayer Physics Puzzle Platformer game and was made in two weeks as part of a “Marmalade”. The game was Game by eight students in total.
In the game, you play as a little prototype robot that wants to escape the factory. You do so by manipulating the objects around you by either slowing them down or speeding them up. With that ability, you traverse the factory to try and escape it.
This game was created during a block of eight weeks, where us students worked in small teams of around ten to create three games. (Time Factory being one of the games that I worked on for this block.) The goal of this block was to rapidly go through the production phases of creating a game. As well as to learn more about product ownership, working within a multidisciplinary team, scrum, and rapid concepting.
My Main Contribution
- Implemented various environmental hazards;
- Conveyor Belt.
- Rotatable ladder.
- Laser & Laser Particle Effect.
- Movable Platform System.
- Vertical Launcher.
- Worked closely with our animator to get the charcater animation implemented correctly.
- Vignette effect when shooting.
- Bugfixed various things.